A virtuous strategy game with refined materials. In an abstract and poetic theme where getting captured can sometimes prove to be the best plan of attack.
Stenght of the game :
Grow your mind of anticipation
A lot of depth with a simple mechanic
Variant for adavanced players
1 magnet box
1 bord with 36 square
11 wood pieces (white)
11 wood pieces (black)
At each turn, the Mana-Bird prevents you from playing certain pieces. It is up to you to choose the route of your Ronins to defeat the opponent’s Daïmio and win the game.
How to play ?
To win the game, you will have to capture the opponent’s Daïmio. Moves are made of 1, 2 or 3 squares depending on the value of the starting square. It is the Mana-Bird that indicates the starting squares. You can
only move the Daïmio and the Rônins that you control (those of your color). A captured Ronin is excluded from the board, but it may return if the Mana-Bird makes a move that you cannot play.
Losing a piece can paradoxically turn into an advantage, before capturing one, ask yourself if it is not a poisoned gift.
In this original game, you will play both against and
with your opponent for your strategy to succeed. Have fun giving your brain some homework.
Buy or order our games in a shop close to you.
List of our distributors shops in France, Belgium and the Netherlands :
If you are not sure that your local shop has our range of abstract games, contact them before going.
If our games are not in your game shop, contact us and we will send them some items for you.