


Creator
Jérémy Partinico
Illustrator
Tom Delahaye
Discover a powerful game, somewhere between the universe of Chess and Go, but not like either of them. Guaranteed fun for beginners and experts alike. one life for playing.
Move the totem to foil your opponent’s plans and close the right trap at the right time. You’ll quickly learn how to find attack positions and to defend yourself.



Strengths of the game
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Fluid and intuitive rules
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A gameplay intensity equivalent to the greatest classics
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Each game is unique
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Ever increasing learning curve
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Noble materials
Content
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1 magnet box
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1 board with 37 squares
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18 wooden pawns (white)
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18 wooden pawns (red)
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1 totem
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1 rulebook
How to play ?
Each player in turn moves the totem on one of the 8 squares around it. Only on the available ones. The same player must then place one of his pieces around the new position of the totem. The pieces are divided into 4 values. O is worth 1 point, II is worth 2 points, Y is worth 3 points and X is worth 4 points. The player with the most points when the totem is completely surrounded wins the game. Note that players can skip their own pieces and bring the game into turnaround situations that are favorable for them. In this game, everyone will find their own style, strength and tactics.
The opening of the game is very strategic and the endgames are more combinatorial.
Who will become the new world champion of this wide abstract discipline?